This week I decided to adapt one of my favourite MUD areas in history into Stanton MUD v2. Gave a great appreciation of the changes in code and data structures from the original source code, but it is at least working (mostly). A few monster detailed actions (when I can work out which ones they are) need to be fixed as they are coming up in the error log, but its working!
This week has also given me a potential opportunity to join a group and game in 5e. More news on that as it develops, but sounds a really interesting heist scenario, and I might have just the character! No its not that GURPS character, who was a plastic surgeon with a fascination with plastic explosives (he's more likely to kill off any group than help them achieve any aims), but another minor character who might be as twisted, if a little less sick!
I just need to see if I can find a way to adapt them into the 5e system! Something to do this afternoon!